Vice City Downgrade Patch

 
  1. Vice City Downgrade Patch 9.16
  2. Vice City Downgrade Patch League Of Legends
  3. Gta Vice City Downgrade Patch
  4. Gta Vice City Downgrade Patch
  5. Vice_city_downgrade_patch
  6. Vice City Downgrade Patch Online
  7. Vice City Downgrade Patch Notes
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R/GTA: This community is dedicated to the game franchise, Grand Theft Auto, published by Rockstar Games. Start ViceCityPatch11.exe. After clicking next twice, browse to your installed Grand Theft Auto: Vice City directory (the directory where GTA-VC.EXE resides) and click next. The patch will check for the presence of the correct GTA-VC.EXE file. If the patch finds an un-modified GTA-VC.EXE, then this file will be updated to version 1.1. Grand Theft Auto Vice City Widescreen Fix is a mod for Grand Theft Auto Vice City, created by ThirteedAG.The game was released in 2003 and because of this it doesn’t support modern widescreen resolutions. Furthermore, it adds new features and options to the game. Image quality options and performance settings added. New keyboard and mouse actions and more. If you have GTA IV, you need this Patch. If you own GTA IV for PC and you want to take the most out of this amazing game, download the official patch and gou out to the streets with Niko Bellic.

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Files for GTA Vice City
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Mods
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45699
File uploaded by:Zheka1992
If you do not work VC: MP, asks for version 1.0. As I had. That's gta-vc.exe 1.0.

Mods → Multiplayer
R* Games
')' onmouseout='hide_info(this)'>R* Games
Unknown
1.31 Mb
45699
194
0
76
48
192
146

Grand Theft Auto: Fall of Vice City

Grand Theft Auto - Fall of Vice City is a global modification for Grand Theft Auto - Vice City, which changes setting of the game to dark atmosphere of Zombie Apocalypse. Unlike similar modifications, this one will mostly emphasize on new features an...

Grand Theft Auto: Fall of Vice City

Gta vice city downgrade patch

Vice City Downgrade Patch 9.16

Grand Theft Auto - Fall of Vice City is a global modification for Grand Theft Auto - Vice City, which changes setting of the game to dark atmosphere of Zombie Apocalypse. Unlike similar modifications, this one will mostly emphasize on new features an...

High Quality Particles Mod

The modification slightly improves the game graphics by replacing the 'particle.txd' file, which contains textures for the particle system and is responsible, basically, for the visual effects. After installing the mod in the game, water and sky ...

Vice City Downgrade Patch League Of Legends


[!] If you have any problems installing the file, please ask at the forum.
[!] If you think that this file has already been added to the archive, please let administrator know about this with links to this file and the file that you previously added.

Vice City Downgrade Patch

What’s up? It’s been over a year since a patch for GTA San Andreas and nearly two years since a patch for III and Vice City were updated!However, today is the day where all three of them receive an update at the same time! These releases also celebrate the 4th anniversary of SilentPatchSA, which was first announced on 27.04.2014.

Without further ado, here are all the changes introduced in new releases:

GTA III

  • FILE_FLAG_NO_BUFFERING flag has been removed from IMG reading functions - speeding up streaming
  • Alt+F4 now works properly
  • Some car panels now are detached after car’s explosion (like they were meant to be but the code forcibly fixed them immediately after damaging)
  • Metric-to-imperial conversion constants have been replaced with more accurate ones
  • Pathfinding for cars chasing the player has been improved (most notably, it may result in ‘Bait’ being much more playable)
  • All censorships from German and French versions of the game have been removed
  • Bombs in cars stored in garages now save properly
  • Fixed an issue which would cause games to freeze if III/VC/SA were running at the same time
  • Car generator counters now work properly for generators with fixed amount of spawns
  • Keyboard input latency decreased by one frame

GTA Vice City

Gta Vice City Downgrade Patch

  • FILE_FLAG_NO_BUFFERING flag has been removed from IMG reading functions - speeding up streaming
  • Alt+F4 now works properly
  • Some car panels now are detached after car’s explosion (like they were meant to be but the code forcibly fixed them immediately after damaging)
  • Metric-to-imperial conversion constants have been replaced with more accurate ones
  • Pathfinding for cars chasing the player has been improved
  • All censorships from German and French versions of the game have been removed
  • Bombs in cars stored in garages now save properly
  • Fixed an issue which would cause games to freeze if III/VC/SA were running at the same time
  • Car generator counters now work properly for generators with fixed amount of spawns
  • Extras on bikes now behave correctly, following bike lean and not floating in air
  • Keyboard input latency decreased by one frame

Gta Vice City Downgrade Patch

GTA San Andreas

Aside from fixes listed below, it’s worth to mention that this release removes several features – namely, two pass rendering and NVC shader are both gone.If you still want to continue using those, try SkyGfx – it provides both features and they are far superior to my implementations.

As for fixes:

  • Several vehicles now have extra animated components: Phoenix hood scoops, Sweeper brushes, Newsvan antenna, radars on several boats, extra flaps on Stuntplane and Beagle
  • Animated engine components on Bandito, BF Injection and Hotknife will not animate if the engine is off
  • Fixed a crash occuring when the vending machine was continuously used for an extended period of time
  • FILE_FLAG_NO_BUFFERING flag has been removed from IMG reading functions - speeding up streaming
  • Fixed a streaming related deadlock, which could occasionally result in game being stuck on black screen when entering or exiting interiors (this is the issue people used to fix by setting CPU affinity to one core)
  • Metric-to-imperial conversion constants have been replaced with more accurate ones
  • Fixed a glitch where random cars would end up being impounded to garage, replacing player’s vehicles
  • Very long loading times will now loop loading screens, as opposed to fading to white
  • Sun reflections on peds and vehicles now change direction depending on time of day, like in III and VC (can be toggled on/off; DISABLED by default)
  • Dancing minigame timings have been improved, now they do not lose accuracy over time depending on PC’s uptime
  • Car generators placed in interiors are now placed correctly - this ‘unhides’ two vehicles in Madd Dogg’s mansion, which were always there but they were not visible
  • Bombs in cars stored in garages now save properly
  • Fixed an issue which would cause games to freeze if III/VC/SA were running at the same time
  • Streaming has been greatly improved during Supply Lines mission (or more general, any time when using an RC vehicle) - it now behaves as expected, as opposed to displaying LODs way too quickly
  • Health triangle displaying when aiming at peds is now properly orientated (it’s now upside down) for peds player can recruit
  • Setting a BMX on fire will not set CJ on fire anymore
  • Keyboard input latency decreased by one frame

Vice_city_downgrade_patch

The newest builds can be downloaded from Mods & Patches section here:

Vice City Downgrade Patch Online

However, expect the ‘patches (and other mods) to appear here permanently sometime soon… That’s what this website should be for, after all.

EDIT:
What happened? Since this release, I am not hosting SilentPatch on GTAGarage anymore. Due to a bug on their website (which remains ignored for over a year), every new submission is marked as malware.This was the final straw for me, so now releases are self-hosted.

Vice City Downgrade Patch Notes

EDIT2:
Attention, Steam SA users! r29 used to crash on a Steam version, now it doesn’t anymore! If you encountered them, please redownload.

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